Moreover, although the overworld map is static, the interiors of Diablo 4 dungeons tend to be procedurally generated, with slightly different layouts for players. There are, however, a few exceptions, such as ones that will only appear after you've conquered a Stronghold. Revealing these sub-zones will also show the dungeons therein. As you progress further in the campaign and roam around the world, you'll reach new locations. Likewise, most dungeons can be seen on the overworld map. You can learn more in our Legendary Aspects/Codex of Power mechanics guide. There are also those that can only be extracted as affixes from items. Take note that not all Diablo 4 Legendary Aspects come from dungeons. These are either specific to a class, or for all classes (i.e. First off, the Codex of Power tab shows all the Legendary Aspects that come from your first clear of each dungeon. I tried to be polite about it by apologizing if it seemed pedantic, but you're going to be proudly ignorant huh? Dumbfuck.Before we discuss all Diablo 4 dungeons, let's first talk about how you can explore and acquire rewards. ![]() Like these gloves being worn by the #1 barb, dumbass? That you don't even understand the game well enough to be able to gauge the importance of good rolls vs ancient/augs is part of the reason why your posts are subject to so many corrections. Please find someone on the leaderboard that is using a non-ancient piece of armor. Three different people are trying to explain to you why you're wrong. In this example, you're just straight up wrong about the utility of the convert set function. It's like you want to help people, but you don't yourself have adequate knowledge and you're hostile over being corrected. ![]() You're posting bad info all over the place. I'm not sure why you feel the need to comment on every one of my posts
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